QUEST REVAMP
A quest revamp has been long overdue.
The quest master now gives 3 different style quests. Completing the quest gives you more rewards than before as well as builds up reputation with the NPC to get harder and more rewarding quests.
Quest are now more interactive and require the player to travel to locations around the map.
You can use /quest to see and track your quest. Tracking a quest will show a compass at the top of your screen to help you navigate to the target location.
Quest types include:
Treasure Hunting - Finding a lost treasure chest (you keep what's inside).
Package Retrieval - Find the NPC and obtain the package, return the package to the quest master to complete the quest.
Extermination - Find the location where the mobs are located and kill them all.
We have plans to continue to expand on the type of quest you can encounter later on.
TUTORIAL REVAMP
We have changed our tutorial system to actually be more interactive and allow users to learn a bit about the server from it.
Every season you can complete the tutorial for rewards and XP one time. The first time you complete the tutorial you will get a cape and tag!
DUELS
Added player 1v1 duels. You can wager money and gear as well as choose the map you would like to duel on.
The first person to die during the duel loses and the winner gets rewards based on the match's wager.
All duels are bring your own gear and do not supply anything.
COMMUNITY GOALS
In an attempt to slow down the quick pace of the server at the beginning, special perks such as free fix, and fly are now locked behind a community goal. In order for anyone with these perms to use them the goal must be completed.
Fishing rods are also locked behind community goals.
Completing the previous goals and unlocking the later ones can reward additional perks to everyone such as bonus CEExp from every mob kill.
Players who contribute to community goals will get a reward once it is completed.
You can disable the community goal prompt at the top of your screen in your settings.
BLACK MARKET
Added the black market at the shop.
The black market NPC will now appear and disappear at the shops.
They will also teleport around the edge of the shop so keep an eye out for them.
The NPC sells normal shop items at a discounted price, as well as craftable materials and items that normally only appear during holiday events.
The amount of items the blacksmith has is limited, so first come first served.
BALANCES
Control now removes 1 level of resistance instead of all of it.
All armor enchants now give an additional proc chance per piece on.
For example, if you wear 2 sets of the same enchant (and level) each additional piece will give an extra 1% chance to proc.
Smash now slows nearby enemies and applies damage to their armor
Toxic now uses stronger poison and gives nausea now
Haze now applies blindness and does 1 heart of damage
Ingress no does damage to armor, now it shows armor durability
Interpret no longer shows armor durability, now it shows gapple/enderpearl cooldowns
Iron Army now spawns 4 iron golems and no longer does 1 heart of damage
Paradox no longer heals on kills, now it has a chance to heal as much as an insta pot when it activates
Demonic now rapid shoots fireballs, hitting a player they do 1 heart and set them on fire for 8 seconds
Digger proc enchant increased by 1%
Fullmoon does more damage at night and has a higher proc chance by 2%
Money Grab now gives more money
Stonks max level increased to 5
Lucky Hit now has addition 2% proc chance per level
Black dust proc chance increased by 4%
Adjusted sell prices for other crops that aren't used as often.
Doubled the health of steel and obsidian
TNT now does ¼ as much damage when it explodes in water
Reduced cost of custom tnt from 350 -> 150 each
ADDITIONS
Added player heads and effects to /filter
Added Potion of Sight - Gives night vision for 1 hour
Enchants that give anything above speed 5 now show a popup when it activates.
Added Wrath of Hephaestus - Obtainable in Community Crates
Added /top - Additional leaderboards that users can compete for.
Added an Item Protector
You can combine this with tools to get a warning sound/message when its less than 15% durability.
Revamped blood crate rewards
Added a new blood set.
New Blood Wings Cosmetics
Revamped the blood cape
Changed several other rewards to make the crate more worth.
Added /f chest
This is a private chest for that individual faction. You must have perms to access this chest.
You can enable or disable the option to get log alerts when someone opens the f chest.
Added coin flipping
You can now coin clip against other players. Winner takes all.
You can now destroy forge notes that are under 15% at the blacksmith to turn it into forge dust.
Added a demigod fishing rod that catches slightly bigger fish.
Added /f focus - A way to target specific players at pvp
Added the green thumb faction challenge
Compete for the most carrots/potatoes farmed.
CHANGES
You can no longer start auctions if your expired bin has 3 or more items in it.
CE Help is now alphabetized
You can change your name color back to default if you want
Cosmetics such as wings and other 3d items are now disabled at PVP and in Duels
Adjusted the player's hitbox to be smaller while at the boss arena to help with being able to damage the boss.
You now must wait 24 hours after leaving a faction to join a new one.
Cleansing potions now have a 5 minute cooldown per faction.
Enchants that use lightning now use a particle instead of the minecraft lightning entity.
NPCs now have more information in their UIs.
New level reward cosmetics.
/wild will no longer put you somewhere near spawn, or in water.
Renamed fishing rod tiers.
You can now place sand again, but you cannot place sand on top of sand or above air.
BUG FIXES
You have to have spawner perms to unstack spawners in a claim
You can now sell any type of wood/log
Fixed hades boss being forever immortal
Fixed /f map
Fixed issue where wrath books would have the lore twice
Fixed the issue where the blacksmith would take any fishing rod when crafting higher tiered rods.
Reworked several kit artifacts to make them more relevant.
Fixed issue where steel bones would cause the attack cooldown to bug out.
If a player dies to a CE, the last person to hit them gets the loot protection credit.
Added protections to royal to prevent players being teleport inside of blocks
Thank you to all the players who continue to support and play ECPE!
GG